您需要先安装一个扩展,例如 篡改猴、Greasemonkey 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 Userscripts ,之后才能安装此脚本。
您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey,才能安装此脚本。
您需要先安装用户脚本管理器扩展后才能安装此脚本。
Get the actual location Geoguessr gave you from the result screens. Works for games and streaks, solo and challenge.
// ==UserScript== // @name Geoguessr Location Retriever // @match https://www.geoguessr.com/* // @description Get the actual location Geoguessr gave you from the result screens. Works for games and streaks, solo and challenge. // @version 1.1.6 // @author victheturtle#5159 // @grant none // @license MIT // @icon https://www.svgrepo.com/show/12218/find.svg // @namespace https://gf.zukizuki.org/users/967692-victheturtle // ==/UserScript== let lastChecked = 0; let checkedResults = false; function getPins() { return document.querySelectorAll("[class*='map-pin_clickable']"); }; function panoIdDecoder(geoguessrPanoId) { let gsvPanoId = ""; for (let i = 0; i < geoguessrPanoId.length; i+=2) { let seq = geoguessrPanoId.substring(i, i+2); gsvPanoId += String.fromCharCode(parseInt(seq, 16)); } return gsvPanoId; } function linkOfLocation(round, copyToClipboard) { if (round.panoId == null) return null; let lat = round.lat; let lng = round.lng; let pid = panoIdDecoder(round.panoId); let rh = round.heading; let rp = round.pitch; let rz = round.zoom; let h = Math.round(round.heading * 100) / 100; let p = Math.round((90 + round.pitch) * 100) / 100; let z = Math.round((90 - round.zoom/2.75*90) * 10) / 10; const extra = `"countryCode":null,"stateCode":null,"extra":{"tags":[]}`; let link = `https://www.google.com/maps/@${lat},${lng},3a,${z}y,${h}h${(p==90)?"":","+p+"t"}/data=!3m6!1e1!3m4!1s${pid}!2e0!7i13312!8i6656`; let loc_json = `{"lat":${lat},"lng":${lng},"heading":${rh},"pitch":${rp},"panoId":"${pid}","zoom":${rz},${extra}}`; console.log(link); //console.log(loc_json+","); if (copyToClipboard) { try { navigator.clipboard.writeText(loc_json+","); } catch (e) {console.log(e)}; } return link; } function addFlagOnclicks(rounds) { let pin = getPins(); for (let i = 0; i < pin.length; i++) { let link = linkOfLocation(rounds[(pin.length>1) ? pin[i].innerText-1 : rounds.length-1-i], pin.length==1); if (link != null) pin[i].onclick = function () {window.open(link, '_blank');}; } }; function addStreakChallengeOnclicks(rounds) { setTimeout(() => { let playersTable = document.querySelectorAll("div[class*='results_highscoreHeader__']")[0].parentElement.children[1]; let roundsTable = document.querySelectorAll("div[class*='results_highscoreHeader__']")[1].parentElement; for (let i = 0; i < playersTable.children.length; i += 2) { playersTable.children[i].onclick = function () {addStreakChallengeOnclicks(rounds);}; } for (let i = 1; i < roundsTable.children.length; i++) { let link = linkOfLocation(rounds[i-1], false); console.log(link); if (link != null) roundsTable.children[i].onclick = function () {window.open(link, '_blank');}; roundsTable.children[i].style="cursor: pointer;"; } }, 200); } function check() { const game_tag = location.pathname.substr(location.pathname.lastIndexOf("/")+1); let api_url = location.origin + "/api/v3/games/" + game_tag; if (location.pathname.includes("/challenge") || !!document.querySelector("div[class*='switch_switch__']")) { api_url = location.origin + "/api/v3/challenges/" + game_tag + "/game"; }; fetch(api_url) .then(res => res.json()) .then(out => { addFlagOnclicks(out.rounds.slice(0, out.player.guesses.length)); if (out.type == "challenge" && out.mode == "streak") { let api_url2 = location.origin + "/api/v3/results/highscores/"+game_tag+"?friends=false&limit=1"; fetch(api_url2) .then(res => res.json()) .then(out => addStreakChallengeOnclicks(out[0].game.rounds)) .catch(err => { throw err }); }; }).catch(err => { throw err }); }; function doCheck() { let pinCount = getPins().length; if (pinCount == 0) { lastChecked = 0; checkedResults = false; } else if (pinCount != lastChecked || location.pathname.includes("/results") && !checkedResults && document.readyState == "complete") { lastChecked = pinCount; checkedResults = location.pathname.includes("/results"); check(); } }; function checkGameMode() { return location.pathname.includes("/results") || location.pathname.includes("/game") || location.pathname.includes("/challenge") } let lastDoCheckCall = 0; new MutationObserver(async (mutations) => { if (!checkGameMode() || lastDoCheckCall >= (Date.now() - 50)) return; lastDoCheckCall = Date.now(); doCheck(); }).observe(document.body, { subtree: true, childList: true });