您需要先安装一个扩展,例如 篡改猴、Greasemonkey 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 Userscripts ,之后才能安装此脚本。
您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey,才能安装此脚本。
您需要先安装用户脚本管理器扩展后才能安装此脚本。
Make yourself truly invisible and show visual cue, plus freeze players!
// ==UserScript== // @name Shell Shockers - Actual Invisibility with Visual Cue and Freeze // @namespace http://tampermonkey.net/ // @version 0.1 // @description Make yourself truly invisible and show visual cue, plus freeze players! // @author You // @match https://shellshock.io/* // @grant none // ==/UserScript== (function() { 'use strict'; let isInvisible = false; // Flag for invisibility let frozenPlayers = []; // Store frozen players let playerElement = null; // Your player element let invisibilityIndicator = null; // Visual indicator for invisibility // Wait for the page to load and find the player element window.addEventListener('load', () => { playerElement = document.querySelector('.player'); // Find player element // Create invisibility indicator (small icon or text that shows when invisible) invisibilityIndicator = document.createElement('div'); invisibilityIndicator.textContent = "Invisible!"; invisibilityIndicator.style.position = 'absolute'; invisibilityIndicator.style.fontSize = '16px'; invisibilityIndicator.style.color = 'red'; invisibilityIndicator.style.top = '10px'; invisibilityIndicator.style.right = '10px'; invisibilityIndicator.style.fontWeight = 'bold'; invisibilityIndicator.style.display = 'none'; // Hide initially document.body.appendChild(invisibilityIndicator); // Set up event listeners for key presses document.addEventListener('keydown', function(event) { if (event.key === 'y' || event.key === 'Y') { freezeAllPlayers(); // Freeze all players when Y is pressed } if (event.key === 'i' || event.key === 'I') { toggleInvisibility(); // Toggle invisibility when I is pressed } }); }); // Function to freeze all players (disable movement and shooting) function freezeAllPlayers() { const players = document.querySelectorAll('.player'); // Find all players players.forEach(player => { // Check if the player is already frozen if (!frozenPlayers.includes(player)) { frozenPlayers.push(player); // Freeze the player: Disable interaction and movement player.style.pointerEvents = 'none'; // Disable clicks, shooting, and interactions player.style.opacity = '0.2'; // Make player semi-transparent to indicate freeze // Optionally, make frozen players visually appear frozen player.style.position = 'absolute'; player.style.zIndex = '9999'; player.style.top = player.offsetTop + 'px'; player.style.left = player.offsetLeft + 'px'; alert(`Player ${player.getAttribute('data-name') || 'Unknown'} is frozen!`); } }); } // Function to toggle invisibility for you and all players function toggleInvisibility() { if (!playerElement) return; // If no player element is found, do nothing isInvisible = !isInvisible; // Toggle invisibility state // Apply invisibility to yourself and all players const players = document.querySelectorAll('.player'); players.forEach(player => { if (isInvisible) { player.style.visibility = 'hidden'; // Completely hide the player (invisible) } else { player.style.visibility = 'visible'; // Show the player again } }); // Show or hide the invisibility indicator invisibilityIndicator.style.display = isInvisible ? 'block' : 'none'; // Show indicator when invisible // Optional: Show message when invisibility is toggled alert(isInvisible ? "You and all players are now invisible!" : "Players are now visible!"); } })();